You have to install & setting 6 Required!
This is the information that process of install & setting you need to use cocricot in 1.12.2. cocricot required some mod & setting. It’s not difficult, so please read & try!
*The explanation is for Windows 11.
Verious mods need to launching with Forge. OptiFine and cocricotMOD need Forge.
OptiFine is two birds with one stone, because OptiFine enable weight reduction and use Connected Textures Mod(CTM). CTM is essential function for cocricot.
Required only if you are installing cocricotMOD, not required if you are installing only the resource pack.
Added a block that exceeds the 1.12.2 ID limit from v1.0 of the cocricotMOD. Tame, we now need to introduce a mod to make that ID limit infinite.
cocricotMOD is adding block MOD with cocricot(resourcepack). IF you install cocricotMOD, you can use 4000 over funitures and blocks for building.
Finished install Forge and OptiFine, apply cocricot!
There is some incorrect textures with default setting of OptiFine. So, change setting.
This is a setting that correct rendering block of 3D leaves in cocricot for 1.10.2 and 1.12.2.
This setting is reduce shade bugs of some cocricotMOD’s blocks.
Default square clouds is unsuitable with cocricot, so remove that!
In rare cases, black shade bugs will happen in spite of 1% Smooth Lighting Level. Possibly, improve the bug.
Where is the block of cocricotMOD?
When you use command with WorldEdit, you can’t use the number from inventory. This is the method of detecting blockID for using command.